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escher

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A mathematical/computational framework that upgrades the complex numbers for working with unified 2D coordinates, inversive geometry, Eisenstein integers, radial dual triangular lattice graph (RDTLG), hexagonal symmetries, signal processing, equivariant encodings, and geometric deep learning.

  • Updated Feb 28, 2026
  • Python

Java Program that calculates the transformation of coordinates in hyperbolic space (using the poincare model and the weierstrass model) and convert back into cartesian plane. This program was required for my internal Assessment in HL Math, which focused on recreated the design "Circle Limit III" by M.C Escher using hyperbolic geometry, tessellat…

  • Updated Jul 20, 2017
  • Java

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